Monday, 19 March 2012
Unit 24 - part II
The next stage is to send a quote to someone through design crowd. I am real graphic designer and it is my purpose to make things look as real and professional as possible. I will post screenshots to make you see how to submit quotes in a professional manner.
As you can see what I have done is post the basics on to make a professional and successful looking quote, this way I am making the most amount of money that I can. If I do get chosen for this design then I will be making a good amount of profit with cost effective. effective quotes.
Unit 24 Part 1
I have been assigned to do a practical task which is to make myself an Account Sheet in Excel. When doing this it is important that every graphic designer does things correctly to keep ontop of their money. If a designer was to just charge what they thought was best without taking into account of what everything would cost then their is a strong chance that they would lose profit rather than make it. I have designed my own spread sheet which takes care of the basic costs. In part 2 I will add to the spread sheet so that I know how much I will have to spend and then I will know how much I should submit my quote for so that I make as much profit as I can, which is what the business is all about.
Unit 39 - Undertake Image Asset Management
Digital asset management systems (DAMS) include computer software and hardware systems that aid in the process of digital asset management.
The term "digital asset management" (DAM) also refers to the protocol for downloading, renaming, backing up, rating, grouping, archiving, optimizing, maintaining, thinning, and exporting files.
The "media asset management" (MAM) sub-category of digital asset management mainly addresses audio, video and other media content. The more recent concept of enterprise content management (ECM) often deals with solutions which address similar features but in a wider range of industries or applications.
In digital imaging systems, color management is the controlled conversion between the color representations of various devices, such asimage scanners, digital cameras, monitors, TV screens, film printers, computer printers, offset presses, and corresponding media.
The primary goal of color management is to obtain a good match across color devices; for example, the colors of one frame of a video should appear the same on a computer LCD monitor, on a plasma TV screen, and as a printed poster. Color management helps to achieve the same appearance on all of these devices, provided the devices are capable of delivering the needed color intensities.
Parts of this technology are implemented in the operating system (OS), helper libraries, the application, and devices. A cross-platform view of color management is the use of an ICC-compatible color management system. The International Color Consortium (ICC) is an industry consortium that has defined:
There are other approaches to color management besides using ICC proThere are other approaches to color management besides using ICC profiles. This is partly due to history and partly because of other needs than the ICC standard covers. The film and broadcasting industries make use of many of the same concepts, but they more frequently rely on boutique solutions. The film industry, for instance, often uses 3D LUTs (lookup table) to represent a complete color transformation. At the consumer level, color management currently applies more to still images than video, in which color management is still in its infancy.files. This is partly due to history and partly because of other needs than the ICC standard covers. The film and broadcasting industries make use of many of the same concepts, but they more frequently rely on boutique solutions. The film industry, for instance, often uses 3D LUTs (lookup table) to represent a complete color transformation. At the consumer level, color management currently applies more to still images than video, in which color management is still in its infancy.
Use tools or techniques to rate and organise images to appropate identity quality before archiving. You could use labels to categorise to identify the best images to archive and any unlabeled images could be put to other use. Keywords and captions to be added to an image could be the photographers name, name of the picture, use of colours, date of the image created and also adding copyright status if necessary such as the owners names or contact information
Make sure you do a risk assessment before doing any work because you will have problems when you have employees evaluate any risks say what will happen if them risks happen and how you will combat them issue which can decrease the chance of an injury in the workplace.
Unit 35 -Undertake Technical Adjustment of Images
This unit is about describing the process of adjusting images with programs such as Photoshop and InkScape. This includes the sizing of images, using layers and filters, re-colouring, cutting and masking.
.Image resolution is an umbrella term that describes the detail an image holds. The term applies to raster digital images, film images, and other types of images. Higher resolution means more image detail.
The term resolution is often used for a pixel count in digital imaging, even though American, Japanese, and international standards specify that it should not be so used, at least in the digital camera field. An image of N pixels high by M pixels wide can have any resolution less than N lines per picture height, or N TV lines. But when the pixel counts are referred to as resolution, the convention is to describe the pixel resolution with the set of two positive integer numbers, where the first number is the number of pixel columns (width) and the second is the number of pixel rows (height), for example as 640 by 480. Another popular convention is to cite resolution as the total number of pixels in the image, typically given as number of megapixels, which can be calculated by multiplying pixel columns by pixel rows and dividing by one million. Other conventions include describing pixels per length unit or pixels per area unit, such as pixels per inch or per square inch. None of these pixel resolutions are true resolutions, but they are widely referred to as such; they serve as upper bounds on image resolution.
.Image resolution is an umbrella term that describes the detail an image holds. The term applies to raster digital images, film images, and other types of images. Higher resolution means more image detail.
The term resolution is often used for a pixel count in digital imaging, even though American, Japanese, and international standards specify that it should not be so used, at least in the digital camera field. An image of N pixels high by M pixels wide can have any resolution less than N lines per picture height, or N TV lines. But when the pixel counts are referred to as resolution, the convention is to describe the pixel resolution with the set of two positive integer numbers, where the first number is the number of pixel columns (width) and the second is the number of pixel rows (height), for example as 640 by 480. Another popular convention is to cite resolution as the total number of pixels in the image, typically given as number of megapixels, which can be calculated by multiplying pixel columns by pixel rows and dividing by one million. Other conventions include describing pixels per length unit or pixels per area unit, such as pixels per inch or per square inch. None of these pixel resolutions are true resolutions, but they are widely referred to as such; they serve as upper bounds on image resolution.
Resolution is the number of pixels in a linear inch—pixels per inch (or PPI), but it is most commonly referred to as dots per inch (DPI). The more pixels, or “dots,” per inch, the higher your image resolution will be.
With color images, each pixel can be one of 16 million different colors. For black and white images, there are 256 gradations of gray pixels ranging from black to white: 0 (black) through 255 (white). More pixels means higher resolution, which creates better image quality because you end up with more realistic representations of color, better gradations of both individual colors and gray tones, and crisper images in general.
Descriptive metadata describes a resource for purposes such as discovery and identification. I think it is important to have technical and descriptive metadata as it serves purposes such as data browing, data transfer and data documentation. Important software, equipment and material for different imaging requirements could be cameras such as digital or film. software would include vector and bitmap editing programs. The reasons for using different file formats for images is because they all offer different advantages. Examples are JPEGs have compressed file formats so small file sizes. Tiffs offer uncompressed file format so a larger file size and higher quality images.
When talking to parties about image editing workflow and procedures you want to include image management and oranganisation sofwate such as for stacking images. Procedures would include checking image sharpness, checking and possibly adjusting image levels such as brightness, adjusting colours, cropping and saving the image in the correct format. When selecting the most suitable hardware and software for image editing, you need to look at what offers the most in what your paying for. I would personally for hardware choose a PC due to experience. In software, you want to be looking at what system it can be used on e.g Mac or PC, features and capabilities in the program in which others cant offer and also the price you are paying for the software.
When talking to parties about image editing workflow and procedures you want to include image management and oranganisation sofwate such as for stacking images. Procedures would include checking image sharpness, checking and possibly adjusting image levels such as brightness, adjusting colours, cropping and saving the image in the correct format. When selecting the most suitable hardware and software for image editing, you need to look at what offers the most in what your paying for. I would personally for hardware choose a PC due to experience. In software, you want to be looking at what system it can be used on e.g Mac or PC, features and capabilities in the program in which others cant offer and also the price you are paying for the software.
Under law, it is the photographer who will own copyright on any photos he/she has taken, with the following exceptions:
If the photographer is an employee of the company the photos are taken for, or is an employee of a company instructed to take the photos, the photographer will be acting on behalf of his/her employer, and the company the photographer works for will own the copyright. If there is an agreement that assigns copyright to another party.
In all other cases, the photographer will retain the copyright, if the photographer has been paid for his work, the payment will be for the photographer’s time and typically an allocated number of prints. The copyright to the photos will remain with the photographer, and therefore any reproduction without permission would be an infringement of copyright.
Examples:
- If Bill Smith asks Peter Jones the photographer to photograph his wedding. Peter Jones will normally provide a single copy of the prints as part of the fee, but any additional prints Bill or his family and friend want must be ordered via Peter as he is the copyright owner and controls who can copy his work.
- If Bill Smith engages the services of XYZ-Photos for the same job, and Peter is an employee of XYZ-Photo who instruct Peter to take the photos, XYZ-Photos will be the copyright owner and control how they are used.
The purpose of registration is to ensure that you have proper, independently verifiable, evidence of your work. This ensures that if another party steals your photos you have solid evidence to prove your claim.
Without registration it can be very difficult, and often impossible, to prove your ownership if another person claims the photo belong to them.
As with all copyright work, you should first obtain permission from the copyright owner before you use someone else’s work.You should also be prepared to pay a fee, as many photographers will charge you for using their work.
Only the copyright owner, (or his/her authorised representative), can give permission, so you should contact the photographer, or his/her company, directly for consent. For images published on the Internet, it is typical to contact the webmaster of the site in the first instance, unless the site provides contact details for the owner of the images.
The copyright owner has no obligation to allow you to use their work, and can refuse permission for any reason.
Wednesday, 14 March 2012
unit 27
Adobe Flash is used to create small 2D animations and video files (usually as .swf or 'swif' files) using a number of different shapes, tools and tweens placed on a number of different frames using a timeline. Adobe flash is a fairly basic software package but can produce great results depending on your skill level with the programme. One of the main uses for flash animations are to create small animations for websites. a good example of this in use is a website called www.wix.com, on this site you can create a 'mini site' in an incredibly easy and quick way. I have used this website before to create a mini site here is my site http://www.wix.com/samstobbart/sam-stobbart. I found six the most comfortable website to use in my project to attach to my Facebook page around my website
http://www.facebook.com/HipHopReviews201112 .
People will want a design that can catch the customers attention and be as professional as possible. Flash animation provides a visual and audio experience for your visitors. With Flash your a company logo can be animated to capture your visitors attention or just add a different kind of style of look of your company whether it be professional or informal. If the target audience was young people ranging from 10-16 or 16-25 they would want colorful lively looking animations, whereas teenagers would want a trendy and contemporary look. When it comes to the older generation such as 30+ their going to want a simple animation, simple colors, text and design. As it would be easier for them to understand.
http://www.facebook.com/HipHopReviews201112 .
People will want a design that can catch the customers attention and be as professional as possible. Flash animation provides a visual and audio experience for your visitors. With Flash your a company logo can be animated to capture your visitors attention or just add a different kind of style of look of your company whether it be professional or informal. If the target audience was young people ranging from 10-16 or 16-25 they would want colorful lively looking animations, whereas teenagers would want a trendy and contemporary look. When it comes to the older generation such as 30+ their going to want a simple animation, simple colors, text and design. As it would be easier for them to understand.
Monday, 12 March 2012
links to Facebook page and wix
links to my work:
http://www.facebook.com/HipHopReviews201112
http://www.wix.com/samstobbart/sam-stobbart
unit 25
Unit 25 – Produce Copy for Interactive Media
There are important differences between plain text files created by a text editor, and document files created by word processors such as Microsoft Word, WordPerfect, or OpenOffice.org. Briefly:
- A plain text file is represented and edited by showing all the characters as they are present in the file. The only characters usable for 'mark-up' are the control characters of the used character set; in practice this is newline, tab and formfeed. The most commonly used character set is ASCII, especially recently, as plain text files are more often being used for programming and configuration, and less frequently for documentation (e.g. detailed instructions, user guides) than in the past.
- Documents created by a word processor generally contain application-specific "control characters" beyond what is defined in the character set. They enable functions like bold, italic, fonts, columns, tables, etc. These and other common page formatting symbols were once associated only with desktop publishing, but are now commonplace in the simplest word processor.
- Word processor programs can usually edit a plain text file and save it back in the plain text file format. However, one must take care to tell the program that this is what is wanted. Specifying the save format is especially important in cases such as source code, HTML, and configuration and control files. If left to the program's default, the file will contain those "special characters" unique to the word processor's file format, and will not be handled correctly by the utility the files were intended for.
In marketing and advertising, a target audience, is a specific group of people within the target market at which the marketing message is aimed (Kotler 2000)... For example, if a company sells new diet programs for men with heart disease problems (target market) the communication may be aimed at the spouse (target audience) who takes care of the nutrition plan of her husband and child.
A target audience can be formed of people of a certain age group, gender, marital status, etc., e.g., teenagers, females, single people, etc. A combination of factors, e.g. men aged 20–30 is a common target audience. Other groups, although not the main focus, may also be interested. Discovering the appropriate target market(s)and determining the target audience is one of the most important activities in marketing management (Niewenhuizen et al. 2000). The biggest mistake it's possible to make in targeting is trying to reach everybody and ending up appealing to no-one.
'Target Market'
A target market is a group of customers that the business has decided to aim its marketing efforts and ultimately its merchandise. A well-defined target market is the first element to a marketing strategy. The target market and the marketing mix variables of product, place(distribution), promotion and price are the four elements of a marketing mix strategy that determine the success of a product in the marketplace.
Once these distinct customers have been defined, a marketing mix strategy of product, distribution, promotion and price can be built by the business to satisfy the target market.
Strategies for Reaching Target Markets
Marketers have outlined four basic strategies to satisfy target markets: undifferentiated marketing or mass marketing, differentiated marketing, concentrated marketing, and micromarketing/ nichemarketing.
Mass marketing is a market coverage strategy in which a firm decides to ignore market segment differences and go after the whole market with one offer. It is type of marketing (or attempting to sell through persuasion) of a product to a wide audience. The idea is to broadcast a message that will reach the largest number of people possible. Traditionally mass marketing has focused on radio, television and newspapers as the medium used to reach this broad audience.
For sales teams, one way to reach out to target markets is through direct marketing. This is done by buying consumer database based on the segmentation profiles you have defined. These database usually comes with consumer contacts (e.g. email, mobile no., home no., etc.). Caution is recommended when undertaking direct marketing efforts — check the targeted country's direct marketing laws.
Ethics of entertainment media
Issues in the ethics of entertainment media include:
- The depiction of violence and sex, and the presence of strong language. Ethical guidelines and legislation in this area are common and many media (e.g. film, computer games) are subject to ratings systems and supervision by agencies. An extensive guide to international systems of enforcement can be found under motion picture rating system.
- Product placement. An increasingly common marketing tactic is the placement of products in entertainment media. The producers of such media may be paid high sums to display branded products. The practice is controversial and largely unregulated. Detailed article: product placement.
- Stereotypes. Both advertising and entertainment media make heavy use of stereotypes. Stereotypes may negatively affect people's perceptions of themselves or promote socially undesirable behavior. The stereotypical portrayals of men,affluence and ethnic groups are examples of major areas of debate.
- Taste and taboos. Entertainment media often questions of our values for artistic and entertainment purposes. Normative ethics is often about moral values, and what kinds should be enforced and protected. In media ethics, these two sides come into conflict. In the name of art, media may deliberately attempt to break with existing norms and shock the audience. That poses ethical problems when the norms abandoned are closely associated with certain relevant moral values or obligations. The extent to which this is acceptable is always a hotbed of ethical controversy. See: Turner Prize, obscenity, freedom of speech, aesthetics.
unit 24
Unit 24 - Manage and Market Own Freelance Services
A freelancer, freelance worker, or freelance is somebody who is self-employed and is not committed to a particular employer long term. These workers are often represented by a company or an agency that resells their labor and that of others to its clients with or without project management and labor contributed by its regular employees. Others are completely independent. 'Independent contractor" would be the term used in a higher register of English.
Fields where freelancing is common include; music, journalism, publishing, screenwriting, filmmaking, acting, photojournalism, cosmetics,fragrances, editing, event planning, event management, copy editing, proofreading, indexing, copywriting, computer programming, web design, graphic design, website development, consulting, tour guiding, video editing, video production and translating.
Freelance practice varies greatly. Some require clients to sign written contracts, while others may perform work based on verbal agreements, perhaps enforceable through the very nature of the work. Some freelancers may provide written estimates of work and request deposits from clients.
Payment for freelance work also varies greatly. Freelancers may charge by the day, hour, a piece rate, or on a per-project basis. Instead of a flat rate or fee, some freelancers have adopted a value-based pricing method based on the perceived value of the results to the client. By custom, payment arrangements may be upfront, percentage upfront, or upon completion. For more complex projects, a contract may set a payment schedule based on milestones or outcomes.
The Internet has opened up many freelance opportunities, expanded available markets, and has contributed to service sector growth in many economies. Offshore outsourcing, Online outsourcing and crowdsourcing are heavily reliant on the Internet to provide economical access to remote workers, and frequently leverage technology to manage workflow to and from the employer. Much of the computer freelance work is being outsourced to poorer countries outside the United States and Europe. This has spurred conflict because American and European workers are not receiving the benefits. The compromise has led to student freelancers who now provide a steady source of cheap labor while keeping jobs American and European.
unit 07
Unit 7 Creative Industry Awareness
The creative industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information. Creative workers are counted by what they do and what their enterprise produces. For example if someone was i the record producing industry they would be classified as belonging to the music industrial sector and someone who played an instrument would be classified as a musician. The whole purpose of this is to count the number of firms and the number of workers at one location. It also identifies places with high creative activity. To avoid confusion it also counts to someone who is working for a creative company but isn't exactly being creative E.G. a security guard working for a music company is still creatively employed even though they aren't creatively occupied. There is often a question about the boundaries between creative industries and the similar term of cultural industries. Cultural industries are best described as an adjunct-sector of the creative industries. Cultural industries include industries that focus oncultural tourism and heritage, museums and libraries, sports and outdoor activities, and a variety of 'way of life' activities that arguably range from local pet shows to a host of hobbyist concerns. Thus cultural industries are more concerned about delivering other kinds of value,including cultural wealth and social wealth,rather than primarily providing monetary value. In 1999 creative industries except those with software and scientifically research and development accounts for about 4% of the worlds economic output.
The Project Life Cycle refers to a logical sequence of activities to accomplish the project’s goals or objectives. The projects that are being developed go through four phase of its life. The first one is the birth phase this is where everything is defined. Then these is the planning phase which is when the project is being planned out. Next comes the execution phase which is when the project is being built. Finally there is the exit phase which is when the project has been successfully developed. It is important that when a project is being built that its broken down into phases. This is so that the project manager and the project developers can effectively plan out how its going to be made. Its very important to organise project phases into industry specific project cycles. This is because each different industry sector has different needs for its project development. I am going to go through the four stages so that you understand what they are.
1. Initiation
This is the beginning of the project. This is where the project manager is appointed and has to select his team members based on their skills and experience. the most basic tools used during initiation are a project charter, a business plan, the project framework, the business case justification and the milestone reviews.
2. Planning
The second phase should include a detailed identification and assignment of each task until the end of the project. It should also include a risk analysis and a definition of a criteria for the successful completion of each deliverable. The governance process is defined, stake holders identified and reporting frequency and channels agreed. The most common tools or methodologies used in the planning stage are Business Plan and Milestones Reviews.
3. Execution and Controlling
The most important issue in this phase is to ensure project activities are properly executed and controlled. During the execution phase, the planned solution is implemented to solve the problem specified in the project's requirements. In product and system development, a design resulting in a specific set of product requirements is created. This convergence is measured by prototypes, testing, and reviews. As the execution phase progresses, groups across the organization become more deeply involved in planning for the final testing, production, and support. The most common tools or methodologies used in the execution phase are an update of risk analysis and score cards, in addition to business Plan and milestones reviews.
4. Closure or Exit
In this last stage, the project manager must ensure that the project is brought to itsproper completion. The closure phase is characterized by a written formal project review report containing the following components: a formal acceptance of the final product by the client, Weighted Critical Measurements (matching the initial requirements specified by the client with the final delivered product), rewarding the team, a list of lessons learned, releasing project resources, and a formal project closure notification to higher management. No special tool or methodology is needed during the closure phase.
Businesses need aims and objectives to succeed, and most businesses benefit from taking stock periodically to determine or reassert what their aims and objectives are. To run a successful business it needs to have certain qualities. A business needs a reputation. This is so that people know what this business is about. It also shows how good a business is if it has a good reputation. It shows reliability and good customer service. If a business has a good reputation it is more likely to reel in lots of customers. Another this a business needs is advertising. How are you going to contact a business if you haven't seen it advertised? Sure you could use the yellow pages if you have heard of the name but why do then when there are other businesses out there that do the same thing and they advertise about it. It is important to have good advertisements both online and on the TV or even on a billboard so that people will notice it and that way you can pull in more customers. Its very important that your business makes profit. If you don't make profit then the business will go bust and be bankrupt. To make sure you make profit you must be selling your products or whatever it is your doing for more than you got the original materials for. You must also make sure that you have enough to pay your employees as well as to buy new materials to make more products. Finally you need to have plans for the future a good example is if you look at Apple. They have made macs, iPads, iPhones and iPods. They are all the same basic things. If you look at the iPod and the iPhone they are so similar, the only differences are that the phone has the ability to phone people and text people hence why its called the iPhone and its thicker than the iPod. Even if you look at the iPhone 3GS and the iPhone 4. All they did was change the shape, update the camera, add a camera to the front of the phone and add a flash on the camera at the back and people bought the new iPhone 4 simply because its updated so make sure that when you are running a business that you have future plans.
unit 06
Unit 6
When in the work place you have to make sure that everything is safe. This goes for you and everyone else who you work with. This is very important because it could just take one accident and something seriously bad could happen. You must make sure that all wires are safely tucked away so that nobody can trip over them and if you have been using any tools then make sure they're put away and not left on the path way for people to trip over. You must make sure that when you are lifting objects that you are lifting them properly to avoid back pain. If there is a wet floor you must place a wet floor sign next to where it is so that people can realise that its a hazard and so that they can be cautious when walking across the slippery surface.
When you are in the office you must look out for many things and you should know where they are for when an accident occurs. You must make sure that their are no trailing wires for people to fall over. You must make sure that you know where the nearest fire extinguisher is so that you can get it if you need to. You must make sure that sockets aren't overloaded so that a fire or electrical fault doesnt break out. You must make sure that shelfs aren't overloaded with stuff as they could fall off and hurt someone. You need to make sure that there is a first aid box nor to far away in case something happens. You need to make sure there are no trip hazards so again trailing wires are a no go. You need to make sure that the computer glare isn't bad as this can cause pain to the eyes.
If the workplace is a structure that has insulated walls or is for some reason very warm then the company should see to it that they place air conditioning or coolants in the building so that all the workers are comfortable and that the temprature is a nice one. When it's a hot day fans should be in place too. When at work you are entitled to breaks. A worker is entitled to 20 minutes uniterupted break if they work for 6 hours or more and this break should be taken during work time and not at the beginning or end of the working day. A worker is entitled to an 11 hour daily rest during any 24 hour period. This means that when you have finished work you must have at least 11 hours to yourself/rest before you can work again the next day. An adult worker is entitled to 1 day off a week and this can be averaged over two weeks. If a young worker is working for more than four and a half hours then they are entitled to a 30 minute break. Young workers are also entitled to 2 days off each week and this cannot be avereged over two weeks.
The culture in the workplace will be different no matter where you work. For example someone working in Africa will naturally behave differently to someone working within UK. The people in Africa may be religious compared to the people working within UK. Laws vary depending where about you work. Again for example someone working in a very religious country couldn't design anything or say anything bad about their GOD or they would end up arrested where as in the UK we can express our own opinion as long as won't don't try to offend anyone who believes differently.
Challenging behaviour in the workplace is something that someone does which can hurt or humiliate the company or employees or both in some cases from not following the ERR (employment rights and responsibilities) These are the rules that apply to both the employer and the employee, For example if a employee was unhappy with the pay they received and posted status's all over Facebook about what had happened and humiliated the company then that is unacceptable behaviour.
If there was a fire in the building you would have to leave in an orderly manner and assemble at the designated assembly point which could be a field or car park basically a wide open area away from the building. If one of the computers wasn't working you would need to inform the employer or someone in a higher position job role of the company or example, your supervisor. You need to make sure that all wires are tidy and out of the way so that people can't trip up over them, doing so will create a safe working enviroment.
There is a difference between employers and employees. The employer is who hires the employees. Both jobs can be stressful but I personally think that an employers job is harder than the employees. The reason for this is because the employer must make sure everything is going to schedule and people are not slacking or falling behind and that the employees are getting paid on time and they must be organised with their paper work which can be very stressful where as an employee only does the work the employer has set for them depending on the job they have. culture in the workplace will be different no matter where you work. For example someone working in Africa will naturally behave differently to someone working within UK.
unit 05
Unit 5
When you are talking to people in the work place you need to make sure that you can communicate effectively. If someone is talking to you or asking you a question talk back but don't be afraid to say what you think, don't just give simple yes or no answers make yourself heard and let people know how you feel about something. As long as you explain yourself in an appropriate manner. Be yourself and that way people will see you as an individual, as someone who isn't afraid to voice their opinion. Also to add, when you are talking to people make sure you give them eye contact, don't be looking at the floor or away from them, this will make you look ignorant and the people you are talking to won't be able to hear you clearly. You must make your speaking clear and effective. It is also important that when you are being spoken to that you listen and don't drift off because what you are hearing could be very beneficial to you. Even if it doesn't always make full sense that doesn't mean that you can't ask the person what they mean, that way they can break it down so that you understand fully what they are going on about.
If you have got to ask for something then don't be afraid but take into account what other people want too. Don't be selfish about what you want try to work around it the best way possible so that everyone is happy and not just yourself. When doing this though, don't come on too strongly but also don't be too nice as don't either one of these will make you look bad both ways, coming on too strongly and aggressively will make you look like a nasty person and not being strong enough will make you look weak, lazy and afraid.
When at work, not everybody is nice and easy to get along with, some people are more harsh than others and like to wind you up for the fun of it. You obviously can't change who you are, if you get angry when people wind you up then thats just the way you are. What you should do with situations like these is figure out ways to avoid it. Don't come across as someone who is easy to wind up or get angry. Steer clear of situations where you know you will get angry and upset. You should avoid getting stressed out by work to. Manage your day and night so that you have time to do work and time to chill out. Don't get held back with doing work, make sure that you hit all the deadline dates and make sure that your work is at its highest standard possible.
When at work you need to build relationships with each other. This doesn't just mean other members of staff this also means people who you are doing work for, the customers and freelancers. Now I don't expect you to like everyone you come across in life because lets be honest, not everyone is the nice guy you would like them to be. When in work even if you don't like someone or don't talk to them doesn't mean you have to be arrogant towards them, even doing them simplest of things like holding a door open for them can build an effective relationship. You may not like the person but at least if you do something simple like that they will think highly of you, they won't think your arrogant, they will see you and polite and very cooperative. If something goes wrong in the work place you shouldn't go around blaming others and pointing the finger. What you should do it communicate between each other and figure out how you can solve the problem, for example if you have asked someone to hold some papers for you or documents or whatever and they drop them don't go shouting and balling and making an idiot out of yourself, just simply pick them up and carry on with what you were doing, they would most likely say sorry and help you pick them up and thats the end of it because everybody makes mistakes and nobody is perfect. Just remember that respect is earned and its not something that you can buy just like that, if you are polite then people will respect you and think very highly of you where as if you aren't people will think low of you and won't like working around you, thus destroying what could be a good working relationship. What you must also remember is that when you are working you aren't just working for yourself or with one other person, you're all doing the same job and should all be taking part in group activities. If someone new joins the group don't be nasty to them just be canny with them and friendly, make them feel welcome in the group this way you have an effective relationship with your group and everyone can get along because if people are upset with one another they can and will refuse to cooperate in the group and this is a very selfish thing to do because not only will you and the other person be angry but the set of the group won't be best pleased as they will have to do all the work while two others will be arguing like children. Also when doing group work, respect everyones opinions, if they say something and it sounds stupid to you don't be aggressive because no answer is the wrong answer, if someone says something that is stupid, a part of it might not be stupid and it could open up new ideas from others in the group.
unit 04
Unit 4, 1.1 - "Describe and compare the cultures of different Creative Media workplaces."
The culture in the workplace will be different no matter where you go. For example someone working in Africa will behave differently to someone working in the UK. The people in Africa may be very religious compared to the people working in the UK. Laws are different depending where you work too. For example someone working in a very religious country couldn't design anything or say anything bad about their GOD or they would end up arrested where as in the UK we can express our own opinion as long as won't don't try to offend anyone who believes differently.
Challenging behaviour in the workplace is something that someone does which can hurt or humiliate the company or employees or both in some cases from not following the ERR (employment rights and responsibilities) These are the rules that apply to both the employer and the employee.
If there was a fire in the building you would have to leave in an orderly manner and assemble at the designated assembly point. If one of the computers wasn't working you would need to inform the boss of the company or your supervisor. You need to make sure that all wires and tidy and out of the way so that people can't trip up over them.
There is a difference between employers and employees. The employer is who hires the employees. Both jobs can be stressful but I personally think that an employers job is harder than the employees. This is because the employer must make sure everything is in working order, that the employees are getting paid on time and they must be organised with their paper work which can be very stressful where as an employee only does the work the employer has set for them.
unit 03
Unit 03 – Awareness of Converging Digital Technology within the Creative Media Sector
Computers would be the most commonly used in the creative sector such as graphical and web developers in constant need of a computer to complete their work. These types of people may use things like printers of scanners to show others of their graphical work or web designs, or you could also use a camera. To communicate to others on their work they could be using a phone and also sending images using it.
The use of digital technology is always demanding in the creative media sector because with that relationship, there would be an enormous quality let down is it plays a massive part as what we see come out of the creative sector. Web designers would not be able to do their work without the need of software of even a computer.
Copyright plays a massive role in the creative sector. If you had an unique design you made yourself and you don't want anyone to use it, you would copyright it under your name or company (if you wanted your company to use it) so no one else could use it without your consent. If an individual did use your design, you could take them to court and sew them for it. File sharing is 100% legal. But if your sharing content which is copyrighted to others it IS illegal such as sharing a copyrighted song or movie.
converging technology is all different formats getting transferred or getting used at the same time such as showing visual and audio at the same time. It has had a massive impact to the workplace as it gives people like web designers and easier job by putting both visual and auditory on one page on a website. That content will then have a big advantage if its trying to get a point across to people because some people may be better suited to auditory which is supplies and others may prefer visual too.
audiences expectations will change because they will expect more and more from technology and expectations will grow and the competition between technology will get harder and more advanced because we are always expecting better and better quality each time some new technology comes out. We always expect a build on technology we had the year before otherwise people just would not buy it.
The multi-platformed approach to media allowed the industry to reach new audiences because what they bring out would not only be focused to a certain amount of people but to everyone because it would be multi-platformed. e.g. Microsoft could bring out a product which would usually focus on people with computers, but since it would be multi-platformed, Macintosh users could buy it and use it therefore opening up a whole new audience.
converging technology can easily be exploited because you could use it for evidence in a murder trial. e.g. a video with no audio is nothing compared to a video with matching audio giving harder evidence.
Unit 02 - Communicating and Presenting Ideas in the Creative Media Sector
Unit 02 - Communicating and Presenting Ideas in the Creative Media Sector
Communication techniques
verbal communication is a technique which is the most commonly used as you can communicate with the other person freely and without the hassle of using the internet etc. You can also communicate by telephone. This is useful because if you need to talk to someone who you cannot reach physically, you can ring them up which is reasonably fast and is simple. You can also communicate by email. This is extremely fast, isn't hard to do, and can pass information to a lot of people in minimal time. Another way in communication could be through visual such as presentations. This can be useful when there is a problem verbal communicating such as a language barrier, you can explain yourself through pictures and animations.
Verbal communication is the best effective communication. This is because you can hear the way they talk so you can tell how they feel about the situation such as raising their voice for anger. You can also tell by their body language how they feel and act to the situation such as having an extremely laid back attitude could show the lack or care to the situation. The downfall of verbal communication is the language barrier. This is when your partner may not be able to understand you because they may not understand your language. This can be when visual communication (such as a slideshow) can come in to explain your point as they may understand pictures better than words.
To give constructive feedback effectively you should always tell the truth and not lay off them because they are your friend, give them the straight forward answers. A way to recieve good constructive feedback would be asking a large group of people the same question(s) and getting them to right down their thoughts, giving you a lot of data to work with to see which was the most common answer and working it out from there.
The best way to pass on your knowledge on a subject when communicating, would be using both visual and audio communication. So as your showing images to people best suited to visual communication, you can us a verbal communication to pass your knowledge to people best suited to auditory communication.
Unit 01 – Awareness of Employment within the Creative Media Sector
Unit 01 – Awareness of Employment within the Creative Media Sector
Different types of of jobs
Full-time employment is employment in which the employee works the full number of hours defined as such by his/her employer.
part-time job is a form of employment that carries fewer hours per week and a full-time job. they are considered to be part time if they commonly work fewer than 30 or 35 hours per week.
A fixed contract is when an employee has a contract due to end on a certain date, or when a certain task is completed. These contracts can range from a month up to a year or more.
These different types of jobs affect me because in each type of job there are certain rights and also affects how long you work in a week or how long you have your job for.
You get certain benefits from certain job types e,g. part time jobs you have a lot more free time to devote to other responsibilites such as looking after your children or time train for more qualifications. Part-time employees also hold the same rights as full-time. As a full-time worker you work longer hours, with less free time for yourself or to take on other roles such as looking after your children.
Flexibility in a contract
Your employment contract may include 'flexibility clauses'. These give your employer the right to change certain conditions (for example, shift patterns) or there may be a 'mobility clause', allowing changes to your job location.
A flexibility clause that is vaguely worded - for example, 'the employer reserves the right to change terms from time to time' - cannot be used to bring in completely unreasonable changes. This is because there's an 'implied term of mutual trust and confidence' in all contracts that requires the employer not to act completely unreasonably. There is more information about implied terms in the 'Employment contract terms article'.
National Insurance
You pay National Insurance contributions if you're an employee or self-employed and you're aged 16 and over, as long as your earnings are more than a certain level. If you're employed you stop paying National Insurance contributions as soon as you reach State Pension age. If you are self-employed, you stop paying Class 2 contributions as soon as you reach State Pension age and Class 4 contributions from the start of the tax year after the one in which you reach State Pension age.
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